package entity;

import org.lwjgl.util.vector.Vector3f;

/**
 * 
 * @author Jevgeni Krutov
 *
 */
public final class Ground extends Entity {
	public Ground(Vector3f position, Vector3f rotation) {
		super(position, rotation);
	}

	@Override
	public boolean isGround() {
		return true;
	}
}
